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Designing Creatures & Characters

How to Build An Artist's Portfolio for Video Games, Film, Animation, and More
Title rated 4.25 out of 5 stars, based on 12 ratings
Current format, Book, 2016, All copies in use.
Current format, Book, 2016, All copies in use. Offered in 0 more formats
"Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study…

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